An examination of a failure of justice in Arkansas. The documentary tells the hitherto unknown story behind an extraordinary and desperate fight to bring the truth to light. Told and made by those who lived it, the filmmakers’ unprecedented access to the inner workings of the defense, allows the film to show the investigation, research and appeals process in a way that has never been seen before; revealing shocking and disturbing new information about a case that still haunts the American South.
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William Friedkin attends an exorcism with Father Gabriele Amorth, as he treats an Italian woman named Cristina for the ninth time. Prior to filming, Cristina had purportedly been experiencing behavioral changes and “fits” that could not be explained by psychiatry, and which became worse during Christian holidays.
In this provocative documentary, worldwide experts in the fields of futurology, anthropology, neuroscience and philosophy consider the impact of technological advances on the two certainties of human life: work and death. Charting human developments from early man, past the Industrial Revolution, to the digital age and beyond, THE FUTURE OF WORK AND DEATH looks at the astonishing exponential rate at which mankind creates technologies to ease the process of living. As we embark on the next phase of our ‘advancement’ with automation and artificial intelligence driving the transformation from man to machine, the film gives a shockingly realistic look into the future of human life.
It is the year 2546. Corporations rule the world, and an agent is on a secret mission to explore the untold stories of the past. His journey leads him into a secret virtual reality where one corporation has recreated the 1980s, an era that witnessed the birth of video game development, an event in which a politically and economically restricted small European country, Hungary, had a significant role. He discovers a strange but exciting world, where computers were smuggled through the Iron Curtain and serious engineers started developing games. This small country was still under Soviet pressure when a group of people managed to set up one of the first game development studios in the world, and western computer stores started clearing room on their shelves for Hungarian products.